#ifndef LIGHT_H
#define LIGHT_H

#include <QOpenGLFunctions_3_3_Core>

class Light
{
public:
    Light();
    ~Light();

    GLboolean init();
    void draw();

private:
    QOpenGLFunctions_3_3_Core *core;
    GLuint VAO, VBO;
};

#endif // LIGHT_H
